Best Decks with Evolved Archers in Clash Royale

“Evolved Archers” is a new card that has been added to Clash Royale. This card can be described as an evolved version of the “Archers” card. Unlike the “Archers” card, the “Evolved Archers” card has been specially trained by Archer Queen’s personal sharpshooters. This card has a unique ability called “Power Shot,” which deals double damage to faraway enemies. 

Here are some of the best decks that you can use with the “Evolved Archers” card:

Deck 1: “Evolved Archers” + “Giant Skeleton” Deck

This deck is a great option for players who want to use the “Evolved Archers” card in combination with the “Giant Skeleton” card. The “Giant Skeleton” card is a great tank unit that can absorb a lot of damage from enemy units. When combined with the “Evolved Archers” card, it can create a powerful push that can take down enemy towers quickly.

Cards:

  • Evolved Archers
  • Giant Skeleton
  • Fireball
  • Zap
  • Ice Spirit
  • Skeletons
  • Bats
  • Goblin Gang

Strategy:

The strategy for this deck is to use the “Giant Skeleton” card as a tank unit and place the “Evolved Archers” card behind it. This will allow the “Evolved Archers” card to deal damage from a safe distance while the “Giant Skeleton” card absorbs the damage from enemy units. Additionally, the “Fireball” and “Zap” cards can be used to clear out enemy units and support the push. The “Ice Spirit,” “Skeletons,” “Bats,” and “Goblin Gang” cards can be used to defend against enemy units.

Deck 2: “Evolved Archers” + “Golem” Deck

This deck is a great option for players who want to use the “Evolved Archers” card in combination with the “Golem” card. The “Golem” card is a great tank unit that can absorb a lot of damage from enemy units. When combined with the “Evolved Archers” card, it can create a powerful push that can take down enemy towers quickly.

Cards:

  • Evolved Archers
  • Golem
  • Baby Dragon
  • Mega Minion
  • Tombstone
  • Zap
  • Log
  • Lightning

Strategy:

The strategy for this deck is to use the “Golem” card as a tank unit and place the “Evolved Archers” card behind it. This will allow the “Evolved Archers” card to deal damage from a safe distance while the “Golem” card absorbs the damage from enemy units. Additionally, the “Baby Dragon” and “Mega Minion” cards can be used to clear out enemy units and support the push. The “Tombstone,” “Zap,” “Log,” and “Lightning” cards can be used to defend against enemy units.

Deck 3: “Evolved Archers” + “Hog Rider” Deck

This deck is a great option for players who want to use the “Evolved Archers” card in combination with the “Hog Rider” card. The “Hog Rider” card is a great offensive unit that can deal a lot of damage to enemy towers. When combined with the “Evolved Archers” card, it can create a powerful push that can take down enemy towers quickly.

Cards:

  • Evolved Archers
  • Hog Rider
  • Ice Golem
  • Ice Spirit
  • Cannon
  • Fireball
  • Zap
  • Log

Strategy:

The strategy for this deck is to use the “Hog Rider” card as an offensive unit and place the “Evolved Archers” card behind it. This will allow the “Evolved Archers” card to deal damage from a safe distance while the “Hog Rider” card deals damage to enemy towers. Additionally, the “Ice Golem,” “Ice Spirit,” “Cannon,” “Fireball,” “Zap,” and “Log” cards can be used to defend against enemy units.

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